Blog

HUGE Launches UX School for International Design Talent

Huge has announced HUGE UX School, a graduate program for design talent interested in pursuing careers in User Experience.

Ten students, selected from hundreds of international applicants, will join HUGE’s UX team in New York, where they will receive three months of hands-on training and learn the fundamentals of UX design.

HUGE started the school to help prepare design professionals for successful careers in interaction design and to find and cultivate industry talent. Students in this year’s class come from the United States, Korea, Italy, Dominican Republic and Germany and have backgrounds in industrial, graphic, and interactive design as well as architecture and human-computer interaction.

UX trainees will be integrated into the existing HUGE UX team and each will be assigned a mentor. Students will learn the basics of interaction design, from developing user scenarios and wireframes to conducting competitive analyses and user testing, and learn how IDs at HUGE solve problems. Additionally, students will be responsible for executing a full project from brief through to design. Select students will be offered full time positions with HUGE following the completion of the program.

To learn more about HUGE’s UX School program or to apply for next year’s program contact work@hugeinc.com

http://www.hugeinc.com/news/noticed/huge-launches-ux-school-for-international-design-talent

Project Rimino, The Future of Mobile Experience

Project Rimino is an interaction design project proposing a hypothetical e-paper mobile device. The project was created by Amid Moradganjeh, an interaction design student from Umea Institute of Design in Sweden, for his masters degree project on mobile experience design. The design is based on both observational and experimental design research methods. Watch the video below for the concept.

Some of the ideas are pretty exciting. I particularly like the emphasis on everyday tasks, utilizing the materials of the device to create minimal, task-focussed interfaces. I love the reference to hand-crafted materials, and the poster-inspired UI, which reminds me of the cleaner the Zune after it was redesigned, is quite nice. Dig deeper into the site to learn more about the process and research.

http://www.rimino.com/

Off to Work in Italy

I'm off to work in Italy for a week with the Balsamiq team, so no posting on Konigi while I'm gone.

For the travelers who care about packing on the light side, here's how I'm going to roll on a single carryon bag.

- Goruck GR2 backpack (first trip with this bag)
- Gear
-- Mac short power cord
-- Euro travel adapter plug
-- Mini USB cords (I have a different set, but Griffin's looks cool)
-- Platypus 1L collapsible water bottle
-- Glasses
-- Sunglasses
-- Rite in the Rain notebook
-- Pen (Pilot G2)
-- Lumix camera and charger (bringing an older compact Panasonic Luimix DMCTZ5)
-- MacBook Air
-- Bose Headphones
- Toiletries
-- Adventure Medical Kit .9
-- Bug repellent wipes and wristband (I'm a mosquito magnet)
-- Sunscreen
-- Medication
-- Razor
-- Travel toothbrush
-- Travel toothpaste and mini floss
- Eagle Creek packing folder
-- 4 pair Capilene underwear
-- 3 bathing shorts
-- 4 Nike dry fit tshirts
-- 3 Nike dry fit polo shirts
-- 3 pair socks
-- 1 travel pants
-- 1 Patagonia Sun Hoody
- Sandals

Since it's a trip to Italy, I also temporarily upgraded my phone to an international data plan.

All packed in a single carryon bag that weighs in around 21 pounds. If I could leave the computer and other electronic gear behind, I think it would come in around 18-19 pounds, but this is a work trip. I'm also wearing a pair of Patagonia Guide pants, a Swobo wicking polo, and sneakers.