The UX of video games hits the mainsteam: Find out about games user research @ UPA 2010, Munich

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“Games user research – A journey through the methods for testing “fun” – Panel, David Tisserand (Sony Computer Entertainment Europe)

David Tisserand of Sony Computer Entertainment Europe, fresh from speaking at the Games Developer Conference in San Francisco has put together a panel of the best in gaming usability, featuring:
- Eidos
- Microsoft Games Research
- Sony CEE

Usability of video games traditionally relied on quantitative studies. Although metrics will always be key to assessing players’ experience, new genres prompt the need for more qualitative and innovative methods. Key players from the industry explain why this move is needed and which methods they are currently investigating.

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