UX Exchange throws down on The Best UI You've Ever Used.
Stack Overflow throws up The Worst UI You've Ever Used.
Explain IA is a contest created by the Information Architecture Institute to find the explanation of information architecture. Will be interesting to see what people come up with. I'd especially like to see the explanation that explains IA in layman's terms in a way that my non-techie mother could understand.
What is it? Why is it important? What does it mean to you? Some folks may offer a definition in 140 characters or less, while others will use this opportunity to tell a story (using text, pictures, audio, and/or video) about their relationship to IA. Anyone can enter, but only IA Institute members can vote for the winners.
To enter, simply join this group, upload your entry to your Flickr account, add the "explainia" tag, and then select "send to group" from the menu options above your entry. Entries must be received by February 11, 2010. Please see below for more details and to learn about our generous sponsors and wonderful prizes.
The grand prize of $1,000 is co-sponsored by the IA Institute and Endeca.
To enter, post to the Explain IA group.
Game design is a sibling discipline to software and Web design, but they're siblings that grew up in different houses. They have much more in common than their perceived distinction typically suggests, and user experience practitioners can realize enormous benefit by exploiting the solutions that games have found to the real problems of design. This book will show you how.
This is a book I can't wait to read. It's to be published in 2011, but as with all Rosenfeld books, we get the benefit of reading about the author's research in-progress beforehand.
UXFind is a mashup that uses Google Custom Search Engine and Google App Engine. It provides a search engine tailored for User Experience pros. It indexes over 200 of user experience web sites and blogs. Oddly, they index my old blog iaslash, but not Konigi, so I guess the sources might not be so fresh. It's a great idea, and I've tried to do this in the past too, to just limit to sources I trust. To be honest, I always end up casting a larger net, however.
Drawter has been sitting in my tabs for a few days now, and I keep coming back to play with it. It wasn't until I watched the screencast, however, that I really got to see how beautifully it generates markup and css.
Where this tool really impressed me was with the output of code. Upon generating the code for the layout, a clean stylesheet was produced that used floated divs for positioning, unlike most attempts I've seen to generate code from layouts using absolute positioning. In this way, this tool is not a toy, but creates usable code. The markup and css are also formatted nicely. Watch the screencast to see what I mean.
Drawter is available in a Pro version, which means that it is intended for webmasters use only - knowledge of HTML and CSS is required. It also requires at least 256MB RAM and 800Mhz CPU. It would be interesting to know how they'd react to getting money to integrate it into existing CMSes. They are also working on a simpler version that requires less knowledge of html/css, so this will be one to watch for sure.
Smashing Magazine have curated a list of 25 videos UX videos and presentations worth watching. It will take you more than 16 hours to watch all of these videos.
I wanted to take a moment before I start the New Year's reveling with my family to thank all of you for the past year.
It's been a great second year discussing and learning with all of you via Konigi. I've connected with so many awesome UX designers by posting my thoughts and experiments on the site, meeting up in the NYC area at social gatherings and conferences, and in the exchange of little tweets here and there.
To end a great year, I promised to donate 50% of sales proceeds to New York City charities that fight poverty and homelessness, and you guys came through with your support. With your help, I was able to donate $800 ($400 each) to The Food Bank of New York City and Robin Hood.
I thank all of you who bought my little sketchbooks, notepads, icons, and stencils. Every one of them counted, and while the dollars may be small compared to what corporations give, I feel good knowing that this is a giving effort that's been powered by an indie spirit and hand made goods. It's felt so good that I'm going to make the promise to donate of a percentage of sales a regular part of what I do as long as I sell stuff on this site.
So cheers to the great UX community that I'm fortunate enough to be a part of. I wish all of a you an ass kickin' Twenty Ten!