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Audi Car Configurator on Surface

This is video showing the interaction design of a Surface interface to configure the Audi A4.

Audi A4 Car Configurator by Neue Digitale / Razorfish in collaboration with Realtime Technology AG. Showcased at this year’s IAA - the world’s leading automotive fair. The application allows multiple users to configure an Audi A4 simultaneously by changing the car's paint finishes, rims and by selecting and coloring style package components. The configured A4 is experienced in an immersive 3d environment, in which users can navigate seamlessly by zooming and panning using a multitouch-enabled interface

View the video on Vimeo.

http://vimeo.com/6796111

BumpTop 3D Desktop

I'm becoming more and more intrigued by the latest offering of inexpensive touch screen PCs like the MSI Wind Top that have been released recently, as well as the rumored Apple Tablet. I'm excited for the penetration of touch interfaces on higher resolution desktop applications, which will start to spread at a much greater rate to a wider audience when we see low cost devices like tablets and touch screen desktops at netbook prices.

The researchers behind BumpTop released a new commercial version of their desktop interface software that shows how Windows users might begin to use their touch screen PCs before Microsoft releases its own touch interface. You may recall the demo of BumpTop for Windows tablets that was initially demonstrated in 2006 and published in Proceedings of CHI 2006. The recently released $29 product for Windows 7 is a desktop overlay that allows users to access, manipulate and filter objects on their desktop using a piles metaphor.

If Apple comes out with a tablet, I'm sure will see a lot of similar interfaces using their dock piles. Watch the video above to see how the app transforms the Windows desktop, or check out the BumpTop page for more info.

http://bumptop.com/

Caterina Fake on why working hard is overrated

Caterina Fake, founder of Flickr and Hunch, talks about why working hard isn't as important as working on the right things. Or as I once heard on a cartoon as a kid... "you have to work smarter not harder."

Much more important than working hard is knowing how to find the right thing to work on. Paying attention to what is going on in the world. Seeing patterns. Seeing things as they are rather than how you want them to be. Being able to read what people want. Putting yourself in the right place where information is flowing freely and interesting new juxtapositions can be seen. But you can save yourself a lot of time by working on the right thing. Working hard, even, if that's what you like to do.

I loved that paragraph. I also loved the anecdote about Watson and Crick, the scientists who discovered the structure of DNA, and how their discoveries didn't come from hard work, as much as from being in the world thinking, experiencing, allowing ideas to happen. I think there's a valuable nugget in there to product developers about that space that's sometimes needed for creativity that isn't valued enough and understood.

Creating features to compete, building, and accretion without the relentlessness to say no and focus on the right things isn't the path to quality and excellence. The right path in product development is kind of like finding the right path in life. Asking the hard questions about the things that matter and prioritizing effort around those things is hard work. But it's not working hard on the wrong problems, for the sake of working or existing. It's defining what is meaningful and pursuing those thing with fervor.

Thanks to 37signals for the link. Read more at Caterina.net.

http://www.caterina.net/archive/001196.html